More Part Lists
Introduction
Unfortunately, the majority of noses, antennas and ears remain unknown - we will be updating these as they become available (hopefully before the creature creator release). However, many sets of eyes were seen in the creature creator videos and therefore we’ve been able to collect the majority of them.
Trends
There are very few apparent trends within the sense organ selection panel, the parts do not increase in quality from right to left nor do we see any obvious changes as we move down the rows. However, we can easily predict the cost of each part: if it does not have charm it will cost 10 DNA points, if it has (+1) it cost 25 DNA points and if it is (+2) it will cost 50 DNA Points - this appears consistent for all sense organs. Because charm appears to be the only attribute alloted to the sense parts, it appears safe to assume that one would add sense organs to increase a creature’s social ability.
Attributes & Abilities
- Sight : All eyes have this ability, it allows the creature to view its surroundings
- Charm : A relatively common attribute, it is seen on eyes, noses and ears. It probably boosts the social ability of the creature.
Antennas & Trunks
Row 8 appears to list Antennas and Trunks, this is not confirmed but based upon the pictures it appears to be correct. While these parts are rather atypical, there is no reason to believe that they offer any functional value different from the other groups.
Legend
- Numerical (ie. 1.4): Offers a location on the creature editor part screen. The first number is the row and the second is the column
- Abilities: Attributes & Abilities made available or increased upon by equipping the part.
- Cost: DNA Point expenditure needed to equip the part.
Acknowledgements
While most of this information was found through watching creature creator videos and viewing numerous screenshots, members of gamingsteve have their own similar project going and they have been an invaluable resource for filling in a few missing pieces and offering interesting insight.
Eyes - to better see you my dear…
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| Unidentified
1.1 - Unknown |
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| Ocubulge (o-cu-bul-ge)
1.2 - Abilities: Sight - Cost: 10 |
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| Eyebissed (i-biss-d)
1.3 - Abilities: Sight - (+1) Charm - Cost: 25 |
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| Scrutineye (scru-tin-i)
1.4 - Abilities: Sight - Cost: 10 |
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Unidentified
2.1 - Unknown |
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Seeodesic (c-o-des-ic)
2.2 - Abilities: Sight - Cost: - 10 |
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Eyelien (i-lee-n)
2.3 - Abilities: Sight - (+1) Charm - Cost: - 25 |
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Stemma-addict (stem-ma-ad-dict)
2.4 - Abilities: Sight - Cost: 10 |
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| Unidentified
3.1 - Unknown |
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| Occulus (o-q-lus)
3.2 - Abilities: Sight - (+1) Charm - Cost: 25 |
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| Wide-Eyed (wide-i-ed)
3.3 - Abilities: Sight - (+1) Charm - Cost: 25 |
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| Neo Teeny (too-can-nt)
3.4 - Abilities: Sight - (+2) Charm - Cost: 50 |
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| Coygamine (coy-ga-mine)
4.1 - Abilities: Sight - Cost: 10 |
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| Grumpeye (grump-i)
4.2 - Abilities: Sight - Cost: 10 |
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| Furtive (fur-tive)
4.3 - Abilities: Sight - Cost: 10 |
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Evil Eye (e-vil-i)
4.4 - Abilities: Sight - Cost: 10 |
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Felizard (fe-liz-ard)
5.1 - Abilities: Sight - Cost: 10 |
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Wizened (wi-zen-ed)
5.2 - Abilities: Sight - Cost: 10 |
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Saurian (so-ri-an)
5.3 - Abilities: Sight - Cost: 10 |
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Bone Eye (bone-i)
5.4 - Abilities: Sight - Cost: 10 |
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Stalkgazer (stalk-gaz-er)
6.1 - Abilities: Sight - (+1) Charm - Cost: 25 |
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Unidentified
6.2 - Unknown |
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Perioscoptic (pee-ri-o-scop-tik)
6.3 - Abilities: Sight - (+2) Charm - Cost: 50 |
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Peduncledunk (pee-dun-kle-dunk)
6.4 - Abilities: Sight - (+1) Charm - Cost: 10 |
Noses - to better smell you…
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| Sporacles (spo-ra-kles)
7.1 - Abilities: (+1) Charm - Cost: 25 |
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| Unidentified
7.2 - Unknown |
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| Unidentified
7.3 - Unknown |
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| Snortle (snor-tle)
7.4 - Abilities: (+1) Charm - Cost: 25 |
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Antennas & Trunks- To better sense you my dear…
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| Mantenna (man-ten-ah)
8.1 - Abilities: (+1) Charm - Cost: 25 |
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| Unidentified - Antenna
8.2- Unknown |
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| Unidentified - Antenna
8.3- Unknown |
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| Unidentified - Trunk
8.4- Unknown |
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Ears - To better ear you my dear…
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| Unidentified
9.1 - Unknown |
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| Unidentified
9.2 - Unknown |
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| Unidentified
9.3 - Unknown |
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| Gettinearful (get-in-near-ful)
9.4 - Abilities: (+1) Charm - Cost: 25 |
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| Unidentified
10.1 - Unknown |
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| Overmear (over-mear)
10.2 - Abilities: (+2) Charm - Cost: 50 |
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| Unidentified
10.3 - Unknown |
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| Unidentified
10.4 - Unknown |
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